Program Requirements |
GCIP 140 |
Digital Imaging/Photoshop I The study of digital imaging and editing with Adobe Photoshop for visual, pictorial and graphic use in all media. Emphasis on creating and enhancing imagery for effective use in mass communication mediums. |
3 |
GCMW 165 |
Digital Video Design Explores project planning, setup, editing and output of Digital Video. Incorporates sound, graphics, 2D animation and text for full-screen, web, CD-ROM, or DVD playback. Projects and assignments utilize transitions, superimposing, transparency and keying along with video, audio and other special effects. |
3 |
GCMW 204 |
Motion Graphics for Multimedia Explores project planning, setup, execution, and output of motion-based graphics. Incorporates exploration and integration of sound, graphics, digital video, 2-D animation, and text for multimedia. |
3 |
GCMW 205 |
Digital Video for Multimedia Exploration of concepts, design and development of digital video production and editing skills as they relate to CD Rom/DVD, Internet, and Digital Video Tape. |
3 |
DBA/CINE 125 |
Beginning Single Camera Film and Video Production This course provides an introduction to the theory, terminology, and operation of single camera film and video production as it applies to narrative storytelling for film and television. Areas of study include basic elements of screenwriting and production design, cinematography including camera operation, digital video and audio recording and basic editing techniques. It focuses on the aesthetics and fundamentals of scripting, producing, directing on location, postproduction and exhibition/distribution. Students may shoot on Super 8mm, 16mm film or digital video. |
3 |
DBA 230 |
Digital Audio with Pro Tools Principles and techniques of editing radio, television, and film audio projects using Pro Tools software and technology. Digitizing audio source material, working knowledge of Pro Tools interface, use of multi-track audio editing system, mic and recording techniques. |
3 |
DBA/CINE 270 |
Digital Video Editing Principles and techniques of digital non-linear video editing for broadcast TV and Film. Overview of Final Cut Pro software program. Application of operational and aesthetic editing principles. |
3 |
DBA 275 |
Avid Editing for Television and Film Principles and techniques of editing video and film projects using Avid technology. Digitizing source material, storyboarding, timeline, audio editing, importing and exporting graphics, outputting, and media management. |
3 |
|
Electives (2 courses required, 6 units minimum) |
ARTI 246 |
Digital 3D Design and Modeling Fundamentals of computerized 3-D modeling and Design. Hands on experience with modeling, lighting, developing texture maps and rendering. |
3 |
ARTI 247 |
Digital 3D Design and Animation Concepts and techniques of 3-dimensional animation using Maya software. The course will provide an understanding of the production, animation and postproduction process. |
3 |
DBA 50 |
Basic Television Acting Practice and performance in the basics of television acting. Special emphasis on movement for the camera, emotion, gestures, voice, techniques to copy interpretation, audition processes, agent and industry information. Prepares the actor for basic television acting through a variety of on-camera exercises and final productions. |
1 |
DBA 110 |
Broadcast Writing and Producing Creating and developing ideas and materials for broadcast. Problems of timing, pacing, visualization, and expression. Techniques of scripting for radio and television. |
3 |
DBA 150 |
Performance and Acting for Broadcast and Film An overview of 3D Studio Max. Hands-on operation of the software to produce basic three-dimensional models and basic technical animations. |
3 |
DBA/CINE 170 |
Introduction to Video Editing An overview of 3D Studio Max. Hands-on operation of the software to produce basic three-dimensional models and basic technical animations. |
3 |
DBA/CINE 225 |
Intermediate Film and Video Field Production An overview of 3D Studio Max. Hands-on operation of the software to produce basic three-dimensional models and basic technical animations. |
3 |
DT 180 |
Introduction to 3D Modeling and Animation An overview of 3D Studio Max. Hands-on operation of the software to produce basic three-dimensional models and basic technical animations. |
3 |
ENTT/DBA 120 |
Digital Television Studio Production The course introduces theory, terminology, practices, and aesthetic considerations of visual and sound productions in a multi-camera television studio and control room. Topics include studio signal flow, directing, theory and operation of camera and audio equipment, switcher operation, fundamentals of lighting, graphics, video control and video recording and real-time video production. |
3 |
GCIP 141 |
Digital Imaging/Photoshop II The concepts of intermediate digital imaging with Adobe Photoshop for visual, pictorial and graphic use in all media. Effective image creation for motion graphics, publications and internet for effective visual communications. Focuses on the technical. |
3 |
GCIP 152 |
Digital Publishing/Illustrator I An overview of 3D Studio Max. Hands-on operation of the software to produce basic three-dimensional models and basic technical animations. |
3 |
GCIP 168 |
Digital Imaging with Drones An introduction to using drones or unmanned vehicles for digital imaging. This hands-on course covers building, operating, and outfitting for still and video imaging and image capture. |
3 |
GCIP 240 |
Digital Imaging/Photoshop III The concepts of advanced digital imaging with Adobe Photoshop for creating and preparing images for electronic distribution. Advanced methods of editing in all venues of digital media for visual communications. |
3 |
GCMW 101 |
Multimedia I Provides the student with the knowledge to electronically simulate natural media tool and textures. The class covers the use of Painter as an image-editing tool. Students will produce electronic images simulating the use of painting and drawing tools. |
3 |
GCMW 104 |
Color Correction and Sound for Multimedia Introduction to finishing techniques using video and sound for post production. Includes an overview of color correction and sound design for the multimedia industry. Course will consider current practices in color grading and soundtracks for Internet, mobile devices, screen media, and physical delivery formats. This is a hands-on course using digital tools for creating and/or manipulating audio and video for multimedia projects. |
3 |
GCMW 201 |
Multimedia II Strategies and techniques for designing successful user multimedia interface. There will be emphasis on usability and design issues, incorporation of underlying metaphors, screen design, and navigational styles. Authoring systems, video compositing, digital imaging and audio editing applications will be explored. |
3 |
|
Total units |
30 |